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migong
- 用C++写的在opengl环境下的迷宫小程序,其中有一个3ds类型的人脸可在迷宫中移动,也可对迷宫进行操作-C++ maze with a small program written in opengl environment, which has a human face 3ds movable type in the maze, the maze can also be operated
zhengfangti
- 在VC6.0上用OpenGL实现在窗口里绘制一个正方体,正方体的每个面的颜色都不相同,在一个特殊的角度观察正方体。-In VC6.0 draw a cube using OpenGL implementation in the window, the color of each cube face are not the same, the angle of observation in a special cube.
faceTracking
- 一个人脸跟踪程序,实现了根据人脸的姿态变换,在OpenGL下实时显示姿态,小角度下尚可,大角度还需要改进。-A face tracking program, implemented according to the attitude transformation of human face, the real time display on OpenGL attitude, small angle can be, large angle still need to improve.
WinCandide2
- WinCandide,Mattias Strand写的可执行程序,用于人脸识别,基于openCV,OpenGL,FLTK,-WinCandide,written by Mattias Strand for face model
Triangle_Selection
- 基于Opengl实现的,人脸三角化,并可通过鼠标点选三角片-Based on the implementation of Opengl, human face triangulation, and can be selected through the mouse click
ReadObj
- 利用opengl技术读取人脸obj模型,并粘贴纹理,同时可以用鼠标进行旋转、拉近拉远操作-Read a read face obj model using the opengl technology, and paste texture, can use the mouse to rotate at the same time, closer to pull far